There are a few other benefits to having a large capital, but I think they are far outweighed by the benefits of having multiple cities growing simultaneously. As soon as my scenario 1 cities grow again the science advantage is gone, my capital is only 1 population larger, I'm working fewer tiles and gaining less science and money, not to mention having fewer resources in my borders. But now I'm only working 5 tiles, and gaining 7 science per turn. Moving forward 8 more turns, I have accumulated 144 + (6*6) + (2*7) = 194 science, 4 more than scenario 1. I am now gaining 6 science per turn, but only working 4 tiles. When turn 30 rolls around, I'm still at size 3. Let's say that instead I decided to just grow my capital. I am now working 7 tiles and gaining 7 science per turn. Both of my cities are 8 turns from growing.Īfter those 8 more turns, I have accumulated 134 +(8*7) = 190 science. So far I have accumulated (8*4)+(22*5)=142 science, and I am now working 5 tiles (3 population, plus 1 for each city) and gaining 6 science per turn. On turn 30, I have completed the settler, and moved him to a new location to build a city. It will take me 18 turns to complete that settler. At this point I can start building a settler. On turn 8, I start working another square that gives me 2 food. That means it will take 8 turns for my city to grow to population 2. I build my first city on turn 1, and I start working a space that gives me two extra food. Let's say that I'm in a typical starting situation. In terms of the early game, it is pretty easy to apply some science to this. Continue to grow as quickly as you can defend your settlers, or until you hit your desired size for your long term strategy. Summary: Early game, build a settler basically as soon as you can.
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